/***************************************************************************
 *   fheroes2: https://github.com/ihhub/fheroes2                           *
 *   Copyright (C) 2019 - 2023                                             *
 *                                                                         *
 *   Free Heroes2 Engine: http://sourceforge.net/projects/fheroes2         *
 *   Copyright (C) 2009 by Andrey Afletdinov <fheroes2@gmail.com>          *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#ifndef H2GAMEDEFS_H
#define H2GAMEDEFS_H

// hardcore defines: kingdom
#define KINGDOMMAX 6

// hardcore defines: world
#define DAYOFWEEK 7
#define WEEKOFMONTH 4

// hardcore defines: castle
#define CASTLEMAXMONSTER 6

// hardcore defines: heroes
#define HEROESMAXARTIFACT 14
#define HEROESMAXSKILL 8

// hardcore defines: skill
#define MAXPRIMARYSKILL 4
#define MAXSECONDARYSKILL 14

// hardcore defines: interface
#define RADARWIDTH 144
#define BORDERWIDTH 16

// ai/hero speed
#define DEFAULT_BATTLE_SPEED 4

#endif
